FireCrow NewWorldSeed1 custom map [updated 02/07/20]

Fire_Crow

Member
Hi all! :) want to show you our map!
You can use it on your server, map is ready to play. Download from public post on our patreon
Download map


Join our Discord for watch more screenshots and information

if players dying in custom lift u can write antihack.terrain_protection 0 in server console, it will solve


You can use this map only without editing. Also you cant take some prefabs from it and upload in public or sale.
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UPD:
added crystals in winter and added terrain trigger inside lifts on middle island so now you no need to use command for prevent players dying.
If any bugs report me in discord, also there you can faster see updates and fixes

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this error still a mystery :(
its apears in server console, not affect on server performance, when i had server up on my local during 1hr i havent seen this error, but it still appears for others. If someone will know how to solve it, i will be very happy to know, now i have only guesses that it may be cause of custom loot crates. Also players cant see this error in game.

System.NullReferenceException: Object reference not set to an instance of an object
at Prefab.Load[T] (System.UInt32 id, GameManager manager, PrefabAttribute+Library attribute) [0x00023] in <29ba792e981f4e159fffdefdb4082df4>:0
at SpawnHandler+<SpawnIndividualTick>d__29.MoveNext () [0x00092] in <29ba792e981f4e159fffdefdb4082df4>:0



forummap.jpgNIx8kHcFVyE.jpgbDAGFLsSGys.jpgx_-5W34eAOk.jpgBV18-Wfdus4.jpg
 
Last edited:

Fire_Crow

Member
Map is fixed after update and working, check updated file in our discord or patreon. Versions before 7.1 wont work
 

Sergey_UA

New member
Баг с лифтом в городе, умераеш сразу как толька спускаешся
 

Fire_Crow

Member
Another update! (I hope there should be no more problems at all :D)
  • Fixed problem with old caves (they are not eat ppl that come from behind anymore :)) Also removed water from few (didnt expect this cave has only terrain trigger and no watter trigger)
  • Some fixes on launch site (made default terrain height so bradley feels better now)
  • Few very small fixes that u probably wont notice but i just feel better with them :D
Join our discord for see our works and ask for help any time, we glad to help with anything we can :)
Support us on patreon if u like our works and want to help us.
Download map: https://www.patreon.com/posts/31138634
(file attached to post)
 

Serge

New member
Hi guys, after installing this map, such an error comes out. What should I do?

C++:
System.NullReferenceException: Object reference not set to an instance of an object
  at Prefab.Load[T] (System.UInt32 id, GameManager manager, PrefabAttribute+Library attribute) [0x00023] in <29ba792e981f4e159fffdefdb4082df4>:0
  at SpawnHandler+<SpawnIndividualTick>d__29.MoveNext () [0x00092] in <29ba792e981f4e159fffdefdb4082df4>:0
 

Fire_Crow

Member
Hi guys, after installing this map, such an error comes out. What should I do?

C++:
System.NullReferenceException: Object reference not set to an instance of an object
  at Prefab.Load[T] (System.UInt32 id, GameManager manager, PrefabAttribute+Library attribute) [0x00023] in <29ba792e981f4e159fffdefdb4082df4>:0
  at SpawnHandler+<SpawnIndividualTick>d__29.MoveNext () [0x00092] in <29ba792e981f4e159fffdefdb4082df4>:0
Is server still running? If yes then just ignore, it do nothing
 
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