WylandNord Custom Map, 3800

chriguch

New member
Current Version Rust:IO
map_v0.10.JPG

Added in v0.10
• Oilrig (2x), Harbor (2x)
• Water Treatment Plant, Military Tunnel, Launchsite, The Dome
• Outpost, Bandit Camp
• Bandit Camp (by WRecKLeSS)
• Bar "100 roentgen" (by TumanOT)
• sunken Cargo Ship (by Hawker)
• Junk Yard (lightly customized)
• custom Street Tunnel, custom bridges
• Supermarkets, Gasstation, Lighthouses
• Caves, Quarries, Water Wells

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update v0.13 (Update 4/4)
• Bagger (by meblack) <added - firtst rty>
• sphere in a Hand (by The Graff), modified with light <added>
• custom Cave <added beta>
• custom street tunnel <work in progress>
• changes on streets <work in progress>
• NEW small Village <added first buildings>
• more custom mini Monuments <work in progress>
• some smaller patches :)

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chriguch

New member
Thank you so much, some addings (new monuments, hidden custom cave) and changes will come next week with the wipe.
 

chriguch

New member
Update for 4/4 comes tomorrow, also on my Server WylandRust :)

OK Map for 4/4 ready - please pm me if you like to have it ...
 
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chriguch

New member
Update for 05/03 out (ask for link), only small chnages and bugfixes ...

update v0.14 (5/3)
• custom Caves <two are addded>
• custom street tunnel <work in progress>
• some changes on streets
• NEW small Village <added first part>, the first of two, partly playerbuildable
20190503180430_1.jpg 20190503180532_1.jpg 20190503181123_1.jpg 20190503181740_1.jpg

• NEW entrance to big tunnelsystem <work in progress>, i have to do an other bridge, maybe steel ...
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• more custom mini Monuments <work in progress>
 
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Shortpaw

New member
holes found in the map that dont show they are along the road @ in game map in I13, near the border of H13/I13 half way North South. cant see them players just fall through the map
 

chriguch

New member
holes found in the map that dont show they are along the road @ in game map in I13, near the border of H13/I13 half way North South. cant see them players just fall through the map
Thank you for your report, will fix this in the next update.
sorry for the long wait for news, had to to an other project with my oldest son first :)

found the hole, but dont no why - try to fix

Chris
 
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