gpsmit84
Active member
Hey everyone.
So, for today, I am showing you my soon to be released monument, named Devil's Fortress.
It is a island based monument, starting from basic loot to end game loot in the Fortress itself. It has different areas, such as the custom docks, helipad next to a small decayed house set, parking lot with a Chinook drop zone for locked crates. Going along the beach, leading up to main Fortress. The road surrounds the Fortress that the Bradley APC patrols on. And Scientist NPC on the 4 towers is on the lookout for any trespassers that comes along.
The monument hosts the following features:
- Multiple tier loot, from starter loot, to end-game loot for gamers to enjoy.
- Multiple puzzles, from GREEN, BLUE and 2x RED keycard puzzles, to extra complex puzzles to progress in the monument.
- Chinook drop zone for locked crates and a Locked crate in the second RED keycard puzzle.
- Bradley APC patrolling the island makes the Fortress a perfect replacement for the Launchsite monument on smaller maps.
- 25 NPC Scientists to safeguard loot and 25 CCTV cameras for players to spy on the Fortress. Use FORTXX (XX can be from 01 to 25)
- Basic vehicle workshop in the Fortress and a small utility room on the docks.
- Descriptive text on puzzles to help players to solve the puzzles and the different components required from them.
- About 1800 Prefabs included in the monument.
- Secondary tunnel exit for players to exit the Fortress, for a sneaky escape.
- SAM site in the fortress, to make it more difficult for mincopter and scrap helicopter entry.
Included below is the Demo map for everyone to try out, and please let me know what you guys think of the monument.
This will also be my first real monument to be released, and was based from a previous Basement Armory layout that I have posted before.
Map Download:
https://www.dropbox.com/s/oipcp8jxlpfahs2/Devils Fortress v1.0.zip?dl=1
(Files contains the map, CCTV camera ID's and a screenshot of the Fortress)
Below are also some additional images of the Devil's Fortress.
The fortress will NOT be a free monument, and should be released within the next few weeks.
Please remember to include the Oxide.Ext.RustEdit.dll file in your servers' RustDedicated_Data\Managed folder for all Loot/Puzzles/NPC/Bradley spawns to work.
Please feel free to join my Discord server for more info and to contact me. Thank you
Enjoy it!










So, for today, I am showing you my soon to be released monument, named Devil's Fortress.
It is a island based monument, starting from basic loot to end game loot in the Fortress itself. It has different areas, such as the custom docks, helipad next to a small decayed house set, parking lot with a Chinook drop zone for locked crates. Going along the beach, leading up to main Fortress. The road surrounds the Fortress that the Bradley APC patrols on. And Scientist NPC on the 4 towers is on the lookout for any trespassers that comes along.
The monument hosts the following features:
- Multiple tier loot, from starter loot, to end-game loot for gamers to enjoy.
- Multiple puzzles, from GREEN, BLUE and 2x RED keycard puzzles, to extra complex puzzles to progress in the monument.
- Chinook drop zone for locked crates and a Locked crate in the second RED keycard puzzle.
- Bradley APC patrolling the island makes the Fortress a perfect replacement for the Launchsite monument on smaller maps.
- 25 NPC Scientists to safeguard loot and 25 CCTV cameras for players to spy on the Fortress. Use FORTXX (XX can be from 01 to 25)
- Basic vehicle workshop in the Fortress and a small utility room on the docks.
- Descriptive text on puzzles to help players to solve the puzzles and the different components required from them.
- About 1800 Prefabs included in the monument.
- Secondary tunnel exit for players to exit the Fortress, for a sneaky escape.
- SAM site in the fortress, to make it more difficult for mincopter and scrap helicopter entry.
Included below is the Demo map for everyone to try out, and please let me know what you guys think of the monument.
This will also be my first real monument to be released, and was based from a previous Basement Armory layout that I have posted before.
Map Download:
https://www.dropbox.com/s/oipcp8jxlpfahs2/Devils Fortress v1.0.zip?dl=1
(Files contains the map, CCTV camera ID's and a screenshot of the Fortress)
Below are also some additional images of the Devil's Fortress.
The fortress will NOT be a free monument, and should be released within the next few weeks.
Please remember to include the Oxide.Ext.RustEdit.dll file in your servers' RustDedicated_Data\Managed folder for all Loot/Puzzles/NPC/Bradley spawns to work.
Please feel free to join my Discord server for more info and to contact me. Thank you
Enjoy it!










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