Hexagonia custom map [Updated 07/02/20]

Arrusticini

Member
Holy Cow!!! That's brilliant!!
Ok, you tickled my scienty side though! Hexagon structures in nature develop mostly in minerals and crystals so why don't add some crystals here and there? Just saying. :ROFLMAO: Amazing work! Can't wait to put my players there!
 

Fire_Crow

Member
Holy Cow!!! That's brilliant!!
Ok, you tickled my scienty side though! Hexagon structures in nature develop mostly in minerals and crystals so why don't add some crystals here and there? Just saying. :ROFLMAO: Amazing work! Can't wait to put my players there!
thanks ^^
dont add a lot crystals for save fps
 

Fire_Crow

Member
Uhm.... Crystals drain fps???? I fear like my next map will doom my players... I slapped literally dozens of crystals there....
But they are so cool! :oops:
Ye they are cool but keep them hidden in cave for example, because they are not unload from view on long distance and ye some players with not stronger pc can have lags when they see a lot crystals because crystals has also sound effect and little fog effect.
You can use crystals with no effect, but need to test which one is working, because as i rememeber some of them doesnt work
 

Arrusticini

Member
they are not unload from view on long distance and ye some players with not stronger pc can have lags when they see a lot crystals because crystals has also sound effect and little fog effect.
First of all: thank you so much for the explanations!!
Now I think I understand why, months ago, on a custom map where I slapped literally tons of crystals on a monument I made §(it was a trail of crystals leading to a sort of floating madness of boulders rocks all of them based on some sort of crystals engines. A very delirious and apparently lag-inducing prefab I have now removed from the world! ;)§), all my players had some horrid lag spikes. Very charming to see but my poor server!
 

Fire_Crow

Member
First of all: thank you so much for the explanations!!
Now I think I understand why, months ago, on a custom map where I slapped literally tons of crystals on a monument I made §(it was a trail of crystals leading to a sort of floating madness of boulders rocks all of them based on some sort of crystals engines. A very delirious and apparently lag-inducing prefab I have now removed from the world! ;)§), all my players had some horrid lag spikes. Very charming to see but my poor server!
Haha thats a True :D well you can rebuild it as under ground monument, it could still laggy inside, but at least not that much as when you put it some where when players could see it from distance
 
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